🎮 Software Testing
Gaming Platforms Testing Services
We are currently the independent QA team for a consumer platform adding its own casual browser games. The client's development vendor builds the games and runs its own QA first; we then test every milestone on the client's side before it is signed off.
- 01Game Flows
- 02The Game SDK and Container
- 03Leaderboards and Scores
- 04Rewards and Progression
- 05Catalogue and Admin
- 06Accounts and Sessions
What We Test
What We Test on Gaming Platforms
01
Game Flows
- ✓Start, play, pause, resume, finish and retry, on desktop and mobile browsers.
02
The Game SDK and Container
- ✓How each game launches, holds its session, submits scores and handles errors inside the platform.
03
Leaderboards and Scores
- ✓Submission, ranking and rejection of tampered or impossible scores.
04
Rewards and Progression
- ✓In-platform rewards and XP credited correctly, and only once.
05
Catalogue and Admin
- ✓Publishing, ordering and visibility of games.
06
Accounts and Sessions
- ✓Sign-in, session expiry and returning players.
Our Approach
How We Test This Platform
01
Golden scenarios for the critical player journeys, a regression checklist and a smoke suite.
02
The vendor's QA goes first, then our independent pass, and every result is documented before a milestone is signed off.
Tools We Use
Technology Stack for This Platform
PH
Phaser
HTML5 games built with Phaser
GL
Canvas and WebGL
Canvas and WebGL rendering
TypeScript
TypeScript game SDKs
Playwright
Automates the flows around the game: sign-in, catalogue, scores and rewards
FAQ
Common Questions
Have a specific question?
We're happy to discuss your platform, tech stack, and testing needs in a free 30-min discovery call, no commitment required.
Book a Free CallFree 30-min strategy call
Testing plan in 48 hours
No commitment required
Yes. We test HTML5 games in the browser on desktop and mobile web, including the SDK that connects each game to your platform.
